Monthly Archives: December 2012

Ludum Dare + The Twist

I recently took part in Ludum Dare – A 48 hour game competition.  The theme for this round was “You are the villain”.  Originally I spent my time working on a ‘Scooby Doo’ themed game, where you dress up as ghosts and scare people away from real estate and castles and the like.  Eventually I decided to move away from that idea.  I was going to give LD a miss at this point, it wasn’t until a few hours later that my brain threw ‘The Twist’ into view.

I ended up coding a game about twirling moustaches (because what good villain doesn’t twirl his moustache deviously?) called “The Twist”

http://www.youtube.com/watch?v=m4IAWbp30xE

The finished LD version can be played here (Android version here) and the slightly modified post-competition version here, however I have decided to move forward and go for a commercial release.  It will be a good trial run for later projects.  My initial plan is to release for Android ($1 ish), and maybe a feature-lite version for Kongregate.  I hope to have the game released before the end of voting (which I believe is January 9th?).

I’ve got a lot to do before then.  I want to implement a scoring + ‘achievement’ (notoriety is what I’m calling it) system, fix a variety of bugs, add some extra features, and I’ve also got a second game mode lined up (though that will probably be a second release, later down the track).

Currently, I am working on the scoring system – utilizing CouchDB.  I’ve been working on security, and it should be close to secure for the time being.  The system will be designed in such a way that if it turns out not to be acceptable, then I can switch in another solution.

Anthony Massingham

December 28, 2012

So I’ve started a blog.

I realised that this would be a great way of getting in touch with people, letting others know what my current plans are – and generally making myself work harder.  Seeing the work you’ve done lying out in front of you is always a great motivator.

So who am I and what am I doing ?

Hi! I’m Anthony, and I’ve decided it’s about time to be an indie developer.  I’ve got ideas, I’ve got the time, and now I’ve just got to make the effort.  And it’s all coming along swimmingly so far.  I’ll write another post later in the day about Ludum Dare, and The Twist – so you’ll soon know all about my current plan.  Up until recently, I’ve been an Actionscript developer -but programming has always been a means to an end.  I’ve always wanted to make games, so I taught myself to program in order to implement my designs.  My dream? to design, create ideas, prototype them, and then give them to others to make for me.  For the time being though, that’s not really an option – and so programming it is.

I hope to keep this blog nicely updated – plump with development logs, thoughts, recommendations and all manor of game-related content.  Boy oh boy it should be fun.

If you want to see more of me, check out twitter, my design blog, maybe some of my illustrations? There’s plenty of me to go around.